As well as my blog, and the video quizzes I’ve started making, I’ve been writing Dungeons & Dragons guides. I most do this for the joy of creating, but I do also upload them to Dungeon Masters Guild. I usually set them as ‘Pay What You Want’ or price them for less than a dollar, and I’ve made quite a few sales which is a lovely bonus.
So consider this blogpost a ‘shameless self-promotion’/plug as well as a continuation of my love for D&D.
Shadows in Shallow Waters was my very first upload to DMSGuild.com
Shadows in Shallow Waters is a Dungeons & Dragons adventure using the 5th Edition rules.
The Islands of Laquama provide peaceful respite for adventurers travelling dangerous waters. Merfolk sells trinkets they have salvaged from the deep, and host curious parlour games in a village on the sands. Look a little closer, and an adventurer might see a darker side to the island. A group of shark-like monsters have the Merfolk living in fear.
This is versatile island adventure designed to provide a connecting story between larger campaigns, a fun way to break to break up a long sea voyage, or a beginning point for a campaign in a new land. If you wished, you could omit the combat element entirely, and use Laquama as a fun aside for your adventurers; a calm before the storm you have prepared for them at the end of their journey. The islands can provide an idyllic setting for character development, a little fun before a darker adventure, or a chance to blow off steam.
This adventure can be treated as a one-shot campaign, or applied to any setting that includes a coastal or aquatic setting. Ideal for 1st to 5th level characters, lasting 2-4 hours.
Available on DMSGuild | Price: $1.00
This guide was so much to write and I’m so pleased with the reception it received. If you like D&D and want an island adventure, check it out. I’ve made other guides, spell books and magic item collections too.
Have a Great Adventure!