Show, Don’t Tell: Do Games Talk Too Much?

At some point, it was decided that every modern video game needed to include additional story in the form of collectables. As we wander the world, we come across audio and/or text files. We can pause our gameplay to open up the parchment or ‘press play’, at which point we are told a little bit more about the world or given more flesh for the bones of the story.

Sometimes, it’s implemented well. Other times, the extra information is dull or unnecessary. Far too often, the added collectable stories feel forced, as if the developers felt obligated to include such things – All the other games are doing it.

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Late Review: Final Fantasy VII Remake

I recently replayed Final Fantasy X, and when I was nearing the end I made a comment to a non-gamer friend that I might play Final Fantasy X-2 again.

They immediately had questions:

  • Why is it called ‘Ten Two’? Why not call it ‘Eleven’?
  • Why is only one of the numbers in Roman numerals? Were they worried people would see ‘X-II’ and think they had skipped a game?
  • Why is it written as “X-2”? Looks like ‘ten minus two’. Is it secretly Final Fantasy 8?

I didn’t have the heart to break it to them that there are actually three Final Fantasy XIIIs. With all the other spin-offs, prequels and pseudo-sequels out there, I honestly don’t know how many Final Fantasy games are out there myself.

And now we have Remakes in the mix.

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Firesky’s Collection of Abjuration Spells

Self promotion incoming!

Writing Dungeons & Dragons stories is fun, but there’s also something fun in coming up with the spells and magic items to use in the game.

Firesky’s Collection of Abjuration Spells is my first set of magic spells on DMSGuild.com. ‘Abjuration’ spells are all about protection, for you and others.

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Who is the Double Jump master?

There was one Jedi ability in Star Wars Jedi: Fallen Order that I found so underwhelming that it gave me pause for thought. The protagonist, Cal Kestis, can Force rag-doll stormtroopers with ease, he can lazily block blaster bolts and boomerang his lightsaber across the battlefield.

On the other hand, the boy can’t Force Jump.

When he does ‘remember’ how to use the Force to get more elevation, the result is disturbingly wimpy. At the apex of his normal leap, Cal does a tumble in the air, spinning forwards a few more feet. I mean, it’s impressive (I’m not saying I can do better) but for a Jedi he’s definitely under-performing. For a video game character… it’s a little blasé; a front-flip as a double jump? Seen it.

Not that the Jedi jumps are better in Battlefront

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One by One, They Vanish

The first time I led a game of Dungeons & Dragons, I knew I wanted to have use a story I had created. It wasn’t a vain thought; I actually felt like I didn’t want to ‘spoil’ the official stories that Wizards of the Coast had made. I wanted to make a little buffer of sorts before I got into the real thing. So I made a little seaside adventure.

Presenting another shameless self-promotion of my D&D guides:

One by One, They Vanish was my second upload to DMSGuild.com, but it was the first D&D adventure I ever made.

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The GamerPeak Quiz #5 – English

The theme this week is ENGLISH. The quiz involves English Sayings, Shakespeare, strange old English words and movie adaptations.

6 rounds, 60 points, slightly less than 20 minutes in length. Have fun, share with friends and family, use it as a resource if you are a teacher!

Let me know if there’s a type of quiz you would like to see in the future!

Ready to Quiz?

Late Review: Star Wars Jedi: Fallen Order

“It’s like Dark Souls.” That was how Fallen Order was first introduced to me. I’ve heard the comparison made with other games, so I didn’t really react. Since diving into the game, there’s definitely truth to the statement, but it overlooks a lot of other games Fallen Order resembles.

This game is what happens when someone asks “what do people like in games?” and then puts all the answers into one game. There are elements of Fallen Order that are very Dark Souls. There are platforming, wall-scaling moments reminiscent of Uncharted. Metroid influences are everywhere in the level design and progression. Enemies light up when they are about to attack à la Batman. It has the additional story-through-collectables from, well, every modern game.

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Shadows in Shallow Waters

As well as my blog, and the video quizzes I’ve started making, I’ve been writing Dungeons & Dragons guides. I most do this for the joy of creating, but I do also upload them to Dungeon Masters Guild. I usually set them as ‘Pay What You Want’ or price them for less than a dollar, and I’ve made quite a few sales which is a lovely bonus.

So consider this blogpost a ‘shameless self-promotion’/plug as well as a continuation of my love for D&D.

Shadows in Shallow Waters was my very first upload to DMSGuild.com

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The GamerPeak Quiz #4 – Magic

The theme this time is MAGIC. Special powers, wizards, magic in games, movies, literature and history.

6 rounds, 60 points, slightly less than 20 minutes in length. Have fun, share with friends and family, use it as a resource if you are a teacher!

I’ve got a few ideas for the next few quizzes, but if there’s something you’d like to see, let me know!

Ready to Quiz?