Late Review: Star Wars Jedi: Fallen Order

“It’s like Dark Souls.” That was how Fallen Order was first introduced to me. I’ve heard the comparison made with other games, so I didn’t really react. Since diving into the game, there’s definitely truth to the statement, but it overlooks a lot of other games Fallen Order resembles.

This game is what happens when someone asks “what do people like in games?” and then puts all the answers into one game. There are elements of Fallen Order that are very Dark Souls. There are platforming, wall-scaling moments reminiscent of Uncharted. Metroid influences are everywhere in the level design and progression. Enemies light up when they are about to attack à la Batman. It has the additional story-through-collectables from, well, every modern game.

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