You manage to avoid being shot in Level 3. The same black-clad enemies came for you and your two new friends, but they were fended off with ease. The man and woman seem to be dealing with the unseen masses with a dislocated calmness, and only three extra people enter through the door you defend. Eight masked characters stepped into the room on-by-one, and were felled before your handgun under a mess of red numbers.
Your task is so straightforward, that you notice a few peculiarities. Not only do these enemies do exactly the same thing every time they enter the room – creep in, walk forward stealthily, die – but they are all physically identical. They are all the same height, wearing the same armour, same black masks and handling the same pistol. They even drop the same number of rounds for you to collect.
Level 4 takes you by surprise. You were unprepared for three foes entering the room directly after one another. They sauntered into the room in formation, mimicking each other’s movements. You hesitate at the sight of this new encounter for a moment, and then rattle the trigger frantically. Two of the enemies collapse before the red numbers fade, but the third takes two swift, strafing strides into the room. They fire their pistol up at you, and for the third time you are shot. Burning pain snatches at your chest. You take the enemy off their feet a moment later.
Continue reading “Objective Survive, Chapter 3 – Slightly Videogame Related Fiction”
Have you read Chapter 1?
The discarnate voice offers no more explanation. The words it spoke create more questions as they rattle around your mind: Is this really a game? It seems so real. How did you get here? Can you leave? Most games let you choose to play. How many more ‘levels’ are there going to be?
The woman’s accusatory voice jolts you from your confusion, “Hey! I get that you’re new, but it’d be a shame if you got shot again, wouldn’t you say?” She pushes her chin upwards, gesturing to the wall behind you, Get up there and watch the back door. Think you can manage that, bru?”
She turns away from you, shouldering her shotgun and jogging back to the doorway. She and the skinny guy take up the same spots they defended earlier. The world outside is still unfeasibly quiet. You remind yourself of the fire exit in wall behind you and turn to face it. With your new pistol held gingerly out towards the metal door, you turn your gaze to the place where the woman had gestured.
Continue reading “Objective Survive, Chapter 2: Slightly Videogame Related Fiction”
I enjoy finding parallels between Gaming and History, and the treatment of gender in each field shows some commonality. Within the realm of videogames, gender is a topic of debate/discussion/angry rants all of itself. The representation of women is continuously dissected and revaluated. It’s not something that should have to be so scrutinised, but it’s good that the discussion is so positive a lot of the time. In History, women are also considered as a separate topic for discussion a great deal of the time. It’s not ideal, but to avoid the topic at all would be far worse.
[Educational Warning – this blog contains mild amounts of learning and me being more grown-up than usual]
Continue reading “Does History defend the tradition of Male Protagonists?”