I Miss Dead Space

I’m pretty fickle when it comes to horror. I’ll happily skip most scary movies, but ever now and then I hit on one that I really enjoy, but it won’t convince me to get more into the genre. When it comes to role-playing games, the horror centric stuff is interesting but only in short bursts. My fondness for horror in video games is even more fleeting.

I like scary stories, but I’m just not fussed about spooky games with limited agency. Most horror games put you in a scenario where you feel helpless, which is what enhances the scariness, but they also often strip you of any self defence. You can walk around the map, and when the monster comes you can hide, but you can’t kick or struggle when it gets you. You can take pictures or scoop up documents, but don’t even think about picking up any sharp or heavy to fight the bogeyman off.

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Animal Crossing, My First Family Game

For the last few years, I keep putting aside some money to (maybe) buy a Nintendo Switch, only to talk myself out of it for ‘grown-up’ reasons. You know the kind: do I really need it? I should use the money on something more productive… and so on.

Knowing I would do the same thing this year, my amazing wife stepped in and bought me the Switch for Xmas. Specifically, the Animal Crossing edition. Her intention, of course, was for me to play it. What she didn’t realise was that Animal Crossing: New Horizons would be the first game that our little family would enjoy together – me, her and our little 1 year old. It’s turned out to be our first family video game.

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Which Games Would Benefit from a Zelda Weapon?

I’m one of those gamers that can’t possibly take on the final boss if there is still a collectible out there. Each Zelda series has always been full of items and weapons, but when playing Link Between Worlds it really strikes me just how much item variety there is.

This thought then manifested: why do Legend of Zelda games get so many tools and weapons, but other game characters are restricted to a pile of slightly different guns. Could a game or franchise be vastly improved by borrowing an item from Link?

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Call of Duty found the Power Glove!

I’m of the opinion that the ‘realistic’ shooter is overrated. After all, Call of Duty: Ghosts includes an orbital space station, a guerrilla team with more high-end tech than the crew of the enterprise, and dogs with the fighting prowess of Rambo. I think Link’s Power Glove would fit in nicely.

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Why on Earth am I Playing Phasmophobia?

It makes no sense. For the last few years I steered away from horror games. Even games with high tension or stress-inducing gameplay have been avoided. I might watch other gamers play spooky, stressful games, but that’s as close as I get.

The reason: I only get the occasional night to game. Between school work, house work, child care and the occasional D&D game, time for video games is precious and usually just before bed time. Games with horror themes or those that require intense concentration leave me more wired than when I started. I realised I needed to switch things up half-way through Dark Souls. I was ending each evening game more stressed, focused and awake than I care to be just before bed time.

So why have I been playing Phasmophobia for the last few weeks? I could definitely be watching streamers play the game – and I was – but instead I decided to spend the odd evening in a scary game when I’d told myself that was a bad idea. Not only that, but I often play the game solo when my friends aren’t free to join me for spooks.

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Which Game was Your Greatest Disappointment?

I recently hopped into No Man’s Sky. I’m usually late to a game, but in this case the wait was very intentional. You might remember that when the game came out it was met with bile and vitriol. To listen to early reviews and discussion, this game apparently lacked in quality in every way. On the dart board of wild, speculative expectation, the game hit the wall and bounced off.

I’m having a great time with the game, but I’ve jumped in four years late. A mountain of content, patching and tweaks have been made to the game in that time. “No Man’s Sky is good now” is a reoccurring suggestion online, a point which most people agree with. I am very happy I waited, and I was very confident I was going to have a good time.

The real reason I waited, however, was not just because of the early criticism. I’m pretty certain I could have enjoyed the original version. It’s definitely the sort of game I enjoy. No, the reason why I waited was because that original divide between ‘promise’ and ‘expectation’ was something I had seen before. As the game was released, I had a grim sense of déjà vu…

I was so disappointed by a game in my youth, that it makes me doubt that quality of games 12 years later.

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Late Review: The Last of Us

Most people can simply enjoy what they do.  I nitpick, poke fun at things I enjoy and appreciate them even more so, whilst others are quite content to be content. Yet there are those vocal few that find it difficult to just have fun.

There are those that like to take the adversarial stance. The more a game, a movie or a show is popularised, the more likely they are to find fault with it. On the other side, some people cannot enjoy something if they know critics find fault with it. You can usually find these two groups bickering about their most/least favourite thing online, whilst everyone else enjoys that thing without issue.

The Last of Us is a hill on which many people have squabbled. I’ve heard the words “prefect game” and “total garbage”. It cannot be both of these things, and its really neither. No game is without issues, and something so popular must have merit…

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Show, Don’t Tell: Do Games Talk Too Much?

At some point, it was decided that every modern video game needed to include additional story in the form of collectables. As we wander the world, we come across audio and/or text files. We can pause our gameplay to open up the parchment or ‘press play’, at which point we are told a little bit more about the world or given more flesh for the bones of the story.

Sometimes, it’s implemented well. Other times, the extra information is dull or unnecessary. Far too often, the added collectable stories feel forced, as if the developers felt obligated to include such things – All the other games are doing it.

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Late Review: Final Fantasy VII Remake

I recently replayed Final Fantasy X, and when I was nearing the end I made a comment to a non-gamer friend that I might play Final Fantasy X-2 again.

They immediately had questions:

  • Why is it called ‘Ten Two’? Why not call it ‘Eleven’?
  • Why is only one of the numbers in Roman numerals? Were they worried people would see ‘X-II’ and think they had skipped a game?
  • Why is it written as “X-2”? Looks like ‘ten minus two’. Is it secretly Final Fantasy 8?

I didn’t have the heart to break it to them that there are actually three Final Fantasy XIIIs. With all the other spin-offs, prequels and pseudo-sequels out there, I honestly don’t know how many Final Fantasy games are out there myself.

And now we have Remakes in the mix.

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The GamerPeak Quiz #4 – Magic

The theme this time is MAGIC. Special powers, wizards, magic in games, movies, literature and history.

6 rounds, 60 points, slightly less than 20 minutes in length. Have fun, share with friends and family, use it as a resource if you are a teacher!

I’ve got a few ideas for the next few quizzes, but if there’s something you’d like to see, let me know!

Ready to Quiz?

The GamerPeak Quiz #3 – Science

The theme this time is science, including biology, chemistry, physics, astronomy, geology and scientific achievements.

6 rounds, 60 points, slightly less than 20 minutes in length. Have fun, share with friends and family, use it as a resource if you are a teacher!

I’ve got a few ideas for the next few quizzes, but if there’s something you’d like to see, let me know!

Ready to Quiz?