Why didn’t You tell me about Resident Evil?

It was a small, niggling regret that I had not played the original Resident Evil.

I had, up until recently, only played Resident Evil 4 and 5. I’ve also played the prologue of RE6, but I didn’t play further because I could already sense I was heading for a less-than-fun time. So I’ve watched a stream of someone else playing it, as well as 7 & 8, whilst marking and lesson planning, and that’s it.

Now, I actually own the RE remake. I hadn’t played it because I’d convinced myself that horror games were not how I should spend my few weekly gaming hours. Spooks and stress before bed sounds bad. However, I’ve also recently grumbled that there’s a Dead Space-sized hole in my gaming that I want filled. As I watched Resident Evil Village, I realised that I should be playing it. Yet, another voice in my head sternly reminded me that I should play Resident Evil 1 first.

So I did…

Why did no one tell me what this game was actually like?!

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Giving Thanks for The Little Things

There are lots of big reasons to love a videogame. Great gameplay, thrilling story, stunning visuals and so on. These are the major factors that decide whether a game will draw us in or not. Yet once we’ve embraced the experience, it’s often the smaller details in a game that make the journey so much greater. When we are reminded of a game we played years ago it’s often the little things that we remember.

I am thankful for those mini moments in videogames. They are the gems that the player can only notice once they are on board, enriching the adventure once they are discovered. These are some of my favourite ‘little things’ from videogames new and old.

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What Should Really Anger Gamers?

Dear Video Gamers, are you angry? Is the thing you’re irritated by on this list? No? Then you’re probably fuming about the wrong thing. You silly person. Don’t go wasting your time incensed by anything else!

#1: Bloopers

In the loveable, wonderful sport of Mario Kart, there is really only one monster ruining the fun for everyone. Bowser or Wario seem like they’d be the party-poopers, but even they know a good time when they see one. No, Bloopers are a blight on an otherwise joyous landscape. And they know it too, the little cretins.

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Do You Care for Quick Time Events?

I’m okay with Quick Time Events. There, I said it. Don’t worry; I’m aware that bad QTEs exist. After all, gamers often state categorically that they “love video games” knowing full well that bad games exist. Similarly, I’m fond of Quick Time Events despite the fact that many examples are quite awful. Quite a lot of them actually…

Let’s face reality: QTEs aren’t going anywhere, whether you like them or not. We could, as a gaming community, continue to scowl angrily each time an unwelcome prompt appears on screen. Or we can embrace this game-play quirk. Rather than dismissing all QTEs, perhaps we could classify what makes a ‘Good QTE’, and ask for more of that ilk?

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