It was a small, niggling regret that I had not played the original Resident Evil.
I had, up until recently, only played Resident Evil 4 and 5. I’ve also played the prologue of RE6, but I didn’t play further because I could already sense I was heading for a less-than-fun time. So I’ve watched a stream of someone else playing it, as well as 7 & 8, whilst marking and lesson planning, and that’s it.
Now, I actually own the RE remake. I hadn’t played it because I’d convinced myself that horror games were not how I should spend my few weekly gaming hours. Spooks and stress before bed sounds bad. However, I’ve also recently grumbled that there’s a Dead Space-sized hole in my gaming that I want filled. As I watched Resident Evil Village, I realised that I should be playing it. Yet, another voice in my head sternly reminded me that I should play Resident Evil 1 first.
So I did…
Why did no one tell me what this game was actually like?!
Continue reading “Why didn’t You tell me about Resident Evil?”
When you spend your workday with 100+ students, you are going to hear some weird conversations. We all have strange moments – random thoughts said aloud, obscure inside jokes, etc. – but my school day is rife with half-overheard oddball moments.
Students in the playground asking which animal would make the best “were-animal” (my answer was werekomodo dragon), a hallway discussion on “the point of eyebrows” and at one point a student fiercely argued with me that the Titanic was a movie. Not a movie based on historic events, but a movie and nothing else because, and I quote, “if the boat sank then there is no way to prove that it happened”…
So at the end of one recent lesson, when a student asked me a random question, I thought it would just be another weird moment to add to the list. I soon realised that this would be terrible moment, and one that would prevent me from singing a particular rhyme ever again.
Continue reading “My Students Ruined a Nursery Rhyme”
I swear on my honour that I can be a sensible gamer. I do know how to play games properly. It’s just that, now and then, I am compelled to ignore the path the game has laid out for me. It’s why people think I’m so cool and rebellious. [Turns imaginary cap backwards]
Spore and The Elder Scrolls IV: Oblivion are significantly different games. One is a game a God Game where the player controls the ‘evolution’ of a species from primordial soup-dweller to galactic dominator; the other is an action role playing game set in a mythical-medieval world. Yet there is one very clear similarity between these games where I am considered: the way I misbehaved when playing them.
This is the third week of me admitting my misbehaviour. In Dishonored, I was way more violent than the game suggested I should be. In Lara Croft and the Guardian of Light, I lost all sense of respectability. As for Spore and Oblivion, I actually started playing both games as intended. I put lots of hours into each game, following the rules for the most part. However, despite several play-throughs of both games, I have never finished either of them. I would deliberately quit both games at a certain point, and go back to the start.
Continue reading “Gaming and Misbehaving: Spore and The Elder Scrolls IV: Oblivion”