Fantastic Beasts and How to Slay Them: Hidebehind

I’ve made monsters from scratch. I’ve taken the existing D&D monster and given it a Fantastic Beasts tweak. This is the first time I’ve taken two homebrewed characters and smushed them together. But it makes sense for a Hidebehind. That’s pretty much how the species got started.

Long story short, a Demiguise mated with a Ghoul. There’s a lot of questions left unanswered, of both a biological and logistical nature. But they were both stuck on a cargo ship together, what else were they going to do, I guess.

And, because Demiquise and Ghoul both come before Hidebehind in the alphabet, I’ve already made their D&D stat blocks. So this was a case of blending the two and seeing what made the most sense to leave in.

Hidebehind

In the real world, cross-species breeding usually either fail or produce something weaker than its forebears. Ligers can be bigger than lions and tigers, but with some serious health issues. But this is a fantasy setting, where the opposite is usually true for hybrids.

So the result is a creature with the beefiness and strength of a ghoul, with the sneakiness and some of the magic of the Demiguise. Fantastic Beasts alludes to the stealthy nature of a hidebehind, and I’d given both its parents the stealth skill so that tracks.

The most interesting word in the Hidebehind’s description, is the word ‘infest’. These tall and skinny, bear-like entities don’t live, they ‘infest’ wherever they are. This, as well as the description, means that this is definitely and lurking, aggressive aberration that could lend itself to a scary encounter.

Lean into the name of this creature, and have it follow a group for a long time before striking: “you feel like you’re being watched…”

Thank You For Reading

Want so much Harry Potter in your Dungeons & Dragons? Look here!

Author: Rufus Scott

I am a long term Gamer, a full-time History Teacher and a part-time geek. I enjoy writing about the positive aspects of gaming, especially when it comes to education. My posts are sometimes nostalgic, occasionally irrelevant, largely meant to provoke further discussion. I'll sometimes punctuate these whimsical ramblings with a random comment on gaming and/or teaching.

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