The undead are the one thing that never dies in video games. There are more Zombie games than there are Zombies in the average horde. Some are central to a game’s story; some are added as additional features. They are so prevalent that new types of Zombies are regularly invented, often with new names – Infected, Freakers, etc. Call them what you like, Zombies have spread across gaming time and space.
It seems incredible to me, the fact that we have yet to experience Zombie fatigue. Game innovation and variety can keep an idea fresh, and gamers still have time for the Baddy That Shambles. Devoid of personality, limited in challenge unless they are in large groups, and usually lacking the ability to spread the zombie infection as with most movies, they nevertheless remain a constant in the gaming world.