I recently hopped into No Man’s Sky. I’m usually late to a game, but in this case the wait was very intentional. You might remember that when the game came out it was met with bile and vitriol. To listen to early reviews and discussion, this game apparently lacked in quality in every way. On the dart board of wild, speculative expectation, the game hit the wall and bounced off.
I’m having a great time with the game, but I’ve jumped in four years late. A mountain of content, patching and tweaks have been made to the game in that time. “No Man’s Sky is good now” is a reoccurring suggestion online, a point which most people agree with. I am very happy I waited, and I was very confident I was going to have a good time.
The real reason I waited, however, was not just because of the early criticism. I’m pretty certain I could have enjoyed the original version. It’s definitely the sort of game I enjoy. No, the reason why I waited was because that original divide between ‘promise’ and ‘expectation’ was something I had seen before. As the game was released, I had a grim sense of déjà vu…
I was so disappointed by a game in my youth, that it makes me doubt that quality of games 12 years later.
My Greatest Disappointment: SPORE
Continue reading “Which Game was Your Greatest Disappointment?”
I swear on my honour that I can be a sensible gamer. I do know how to play games properly. It’s just that, now and then, I am compelled to ignore the path the game has laid out for me. It’s why people think I’m so cool and rebellious. [Turns imaginary cap backwards]
Spore and The Elder Scrolls IV: Oblivion are significantly different games. One is a game a God Game where the player controls the ‘evolution’ of a species from primordial soup-dweller to galactic dominator; the other is an action role playing game set in a mythical-medieval world. Yet there is one very clear similarity between these games where I am considered: the way I misbehaved when playing them.
This is the third week of me admitting my misbehaviour. In Dishonored, I was way more violent than the game suggested I should be. In Lara Croft and the Guardian of Light, I lost all sense of respectability. As for Spore and Oblivion, I actually started playing both games as intended. I put lots of hours into each game, following the rules for the most part. However, despite several play-throughs of both games, I have never finished either of them. I would deliberately quit both games at a certain point, and go back to the start.
Continue reading “Gaming and Misbehaving: Spore and The Elder Scrolls IV: Oblivion”