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Help the Goblin village
Steeling yourself for your first, actual quest, you ask the goblin to lead you to their home. The goblin is reluctant to return. They were told to run, and they are terrified of what attacked their home. Nevertheless, they agree to take you most of the way.
As the goblin steps nimbly through the undergrowth, they give you more detail about what happened. The goblin lives in a small village, consisting of a ring of huts around a larger meeting hall. Eleven families live in the eleven wood and reed huts. They grow their own food, they hunt birds and insects, they make music and craft wooden sculptures. They have lived peacefully in the forest for generations.
Earlier today, the clan heard a horrible screeching sound. Rushing outside, the goblin saw a large, ‘monster-pig’ crashing into his neighbour’s hut. The hunters through nets and spears, but the monster killed several of his friends with its tusks and hooves. The remaining goblins fled into the meeting hall, and barricaded themselves in.
Your guide explains that they were told to run to the next goblin village to the north, two days away. Their friends lifted them out of a window and they ran. The monster-pig chased them and gored them, but the village elder distracted the beast and they were able to get away.
As the goblin finishes their explanation, you spy the thatched roofs of squat, round huts in a forest clearing. You see the meeting hall too, a much larger version of these huts, with its walls painted a vibrant green decorated with white spirals. Several huts have partially collapsed, and at least two have caught fire. The goblin tells you that each hut has a central fireplace, and that is probably what is burning.
Even from a distance, you can hear deep, gravelly grunts from a large beast. You hear a crunch of wood, following by a few cries and yelps, and a frustrated squeal. The monster is still trying to get into the meeting hall, but has not succeeded yet.
The goblin with you backs away; this is as close as they will go. There are still trees between you and the village. The ‘monster-pig’ cannot see you, and you can’t make out where it is. It’s only a matter of time before it finds its way into the goblin sanctuary. But this sounds like a very dangerous creature.
So tell me, adventurer:
What do you do now?
Comments lead to new paths!
Saw this earlier in the week and thought it was super clever but I didn’t have time to respond.
I think I would attempt to see if I could make it to the rear of the meeting hall, to possibly evacuate the goblins while the beast was attempting to gain entrance from the front.
With luck, I’m hoping to evacuate them before the pig gains entrance.
Awesome. There’ll be a new part of the story based on this for next week!