How Does Your Game Keep You Contained? Part 1

A lone hero seeks adventure in a dangerous world. In one hand they clasp an ancient sword made from the devil’s weirdest nightmares. In the other hand they hold a giant handgun so powerful that it doesn’t need to be loaded to kill from two miles away. From head to toe, the hero is clad in armour that prevents attackers from remembering why they were even mad in the first place. There is so much arcane magic coursing through the hero’s veins, that one sneeze can level an entire cinema. Only a 1 or 2-screen cinema, but it’s still pretty cool when it happens.

Yet today, the hero will meet their match. No enemy, real or imagined, has ever managed to best this courageous, mighty and inexplicably handsome warrior. Today is the day when the hero faces…a fence which is slightly too high to jump over.

Continue reading “How Does Your Game Keep You Contained? Part 1”