Fantastic Beasts and How to Slay Them: Erkling

Dungeons & Dragons is high-adventure for a lot of the time. Tolkien-esque heroic tales full of might and magic. Sometimes though, D&D adventures stride out into the horror genre.

Playing horror-based D&D is rarely an intensely scary experience. It’s hard to jumpscare when you’re carefully describing the world. A player can only be as creeped out as their imagination will allow. Yet you can build some pretty unsettling, twisted moments. The campaign book Curse of Strahd is especially effective because it leans into camp-horror; a mixed of sinister and the comical that blends really well together.

The Fantastic Beast known as an Erkling immediately inspires a horrific encounter for any D&D game.

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