Not everything in D&D – or Harry Potter, for that matter – is designed to kill the characters. There’s a creature called an Almiraj, which is basically a rabbit with a unicorn horn. There’s also this thing called a Flumph, a curious little floating aberration with the threat level of mouldy marshmallow. There’s also Awakened Shrubs… which are shrubs that are smart enough to talk… because sometimes you want your players to fight a dragon and sometimes you want them to have an awkward conversation with a bush.Continue reading “Fantastic Beasts and How to Slay Them: Ashwinder”
Before going back into lockdown, I noticed that many young students were reading Harry Potter for the first time. It’s no surprise of course, but it was lovely to see a wave of new readers discovering the series. I seem to find myself revisiting the series too – I’m currently listening to Potterverse, and I often catch parts of the audiobooks my wife is re-listening to.Continue reading “Fantastic Beasts and How to Slay Them: Acromantula”
Gamers do as they are told. Video games set the rules, and we follow them. When a game says “jump”, we press the jump button. We will run, fight and sometimes dance when the game demands it. We play the game as intended…most of the time…
Sometimes we get to do things that the game didn’t plan for. We can’t exactly break the rules – unless we want to fall through the game world or glitch out – but we can bend the rules for our amusement. We’ve all done it. (Yes you have, don’t lie). Sometimes we misbehave because we’re looking for a laugh, sometimes we do it because the game isn’t what we expected. Other times, we play the wrong way to see if the video game will stop us.
This was going to be a one-off article with several examples, but I soon realised this was turning into a biiig looong blogpost. So instead I’ve picked out one game that I played incorrectly. If this proves to be an interesting read, then I’ll bring out the other examples later.
In my never-ending journey to the summit of Backlog Game Mountain, I finally reached The Last of Us. It took a long time to get there, but it was worth it. I’d heard great things, and was expecting to find an amazing game. It really is all sorts of amazing. I wasn’t however expecting to feel sympathy for the Clickers.
What is intended to be the creepiest creature in The Last of Us ended up earning my pity. They are monsters, but in my mind they are misunderstood monsters. Below, I will explain why I feel this way, and also share my thoughts on other creatures that I believe should not be punished for being bad.