If there’s one type of monster that I’ve barely used in D&D, it’s the ‘Oozes’. Living, wriggling puddles of acidic goop that seep into the walls of dungeons and tombs. The ‘Gelatinous Cube’ is the most infamous of the Ooze-kind. One has a cameo in Disney’s Beyond.
They are some fun applications, but they are never the masterminds (or even side characters) of a evil plan or scheme. They make good fodder for adventure, but I’ve never built a campaign around them. It would be a pretty short campaign.
The Bundimun from Fantastic Beasts is definitely an ooze. Acid texture, amorphous body. It likes to chew through houses and get really problematic when it teams up with its mates.
Continue reading “Fantastic Beasts and How to Slay Them: Bundimun”
A bonus post for this week. I was planning to convert one Fantastic Beast into a D&D monster every week, but the Bowtruckle was an easy construction. A cute creature that has a great deal of charm in the movies, but its essentially a magical stick insect with slightly sharped claws:
Continue reading “Fantastic Beasts and How to Slay Them: Bowtruckle”
At first I thought the Billywig was going to take two minutes to turn into a D&D monster. It certainly looks weird – essentially a chubby mosquito with helicopter wings on the top of its head – but I thought it would just be a simple stat block for a tiny insect.
Then I had a proper read of what that sting does:
Continue reading “Fantastic Beasts and How to Slay Them: Billywig”
This one’s a tricky monster. For one thing, the Basilisk appears in D&D already. In that case, it’s a many-legged, angry-looking reptile. Imagine a blue Komodo Dragon with extra legs and spikes and the ability to turn those that look their way to stone.
The second issue is that the Fantastic Beasts Basilisk is a tough
Continue reading “Fantastic Beasts and How to Slay Them: Basilisk”
little gigantic monster. Harry Potter obviously has the ultimate plot armour when he goes up against the big snake in the basement, but oh boy, was he stupidly lucky. A stare that kills instantly, venom that kills in minutes, and scales that reflect spells…
Beast number three is an easy one. The Augurey is essentially an emaciated, noisy vulture and there’s already monster stats for Vultures in the Monster Manual. It does have a couple of neat features though. Well, I say neat, it has some slightly impressive abilities that are worth adding to its stats.
Continue reading “Fantastic Beasts and How to Slay Them: Augurey”
Not everything in D&D – or Harry Potter, for that matter – is designed to kill the characters. There’s a creature called an Almiraj, which is basically a rabbit with a unicorn horn. There’s also this thing called a Flumph, a curious little floating aberration with the threat level of mouldy marshmallow. There’s also Awakened Shrubs… which are shrubs that are smart enough to talk… because sometimes you want your players to fight a dragon and sometimes you want them to have an awkward conversation with a bush.
Continue reading “Fantastic Beasts and How to Slay Them: Ashwinder”
Before going back into lockdown, I noticed that many young students were reading Harry Potter for the first time. It’s no surprise of course, but it was lovely to see a wave of new readers discovering the series. I seem to find myself revisiting the series too – I’m currently listening to Potterverse, and I often catch parts of the audiobooks my wife is re-listening to.
Continue reading “Fantastic Beasts and How to Slay Them: Acromantula”
The theme this time is MAGIC. Special powers, wizards, magic in games, movies, literature and history.
6 rounds, 60 points, slightly less than 20 minutes in length. Have fun, share with friends and family, use it as a resource if you are a teacher!
I’ve got a few ideas for the next few quizzes, but if there’s something you’d like to see, let me know!
Ready to Quiz?