Turning a Fantastic Beast into an actual beast in Dungeons & Dragons is something you have to be wary of. This is something I’ve dwelled on in the past. A ‘beast’ in D&D is commonly a ‘real world’ sort of animal, or adjacent to a very normal, vanilla animal. So most Fantastic Beasts don’t fit that category. Some are more ‘fey’-like, some more fiendish, some are ‘monstrosities’. Dragons are, well, ‘dragons’.
The reason you have to be careful is that there are spells, abilities and moves that allow ‘beasts’ to be used by the players. Magical versions can be summoned, weak beasts can be familiars, druids can morph into them.
The sea serpent is one such Fantastic Beast that fits the ‘beast’ category, but is a very big addition, and pretty strong with it. Nevertheless, I kind of like this option being added to the selection. The number of sea beasts in D&D is on the more limited side, and it’s so strong that it actually avoids most opportunities to be used by the adventurers.
Continue reading “Fantastic Beasts and How to Slay Them: Sea Serpent”