What video game features would improve your everyday life?

I’m at odds with myself. On the one hand, I would really like to own a grappling hook. Video games have shown me the immense enjoyment of this item. Characters like Batman, Link, Scorpio and even Sackboy all look like they are having the best of times bounding across the landscape using their hand-held winch. I can’t be the only gamer to have contemplated our normal lives made better with this contraption. The simple acts of crossing the road or travelling to work would be so much more entertaining.

On the other hand… the grown-up, rational side of my brain is quick to point out that owning a grappling hook in real life would not produce the results I’m expecting. If I wasn’t slamming into the sides of buildings I’d be popping my shoulder out of its socket at a hundred miles an hour. It would only be a matter of time before I accidentally grappling-hooked the side of a speeding car as I tried to crossed the road, or knocked out a passer-by with a poorly judged shot. Sure, that grown-up side isn’t very fun, but it’s keeping me from causing mischief and harm.

Continue reading “What video game features would improve your everyday life?”

Video Game Music in the Classroom

During a school day other teachers wander into my room as I teach. Occasionally they will remark on how wonderful it is to hear classical music emanating from a classroom, and how pleasant it is to see students appreciating quality music as they complete their work. As they leave, the students share a collective smirk; that teacher doesn’t know that Sir is playing the Halo soundtrack.

I’m not the first person to see the benefit of using video game music whilst studying. Video game music is designed to be in the background. It is intended to be entertaining without becoming distracting. Whether you are trying to improve your concentration or make a laborious task more interesting, music from games offers a wonderful solution.

Continue reading “Video Game Music in the Classroom”

Press X to feel bad: Do video games make you feel guilty?

Imagine if I was to walk up to you in the street, grab your hand, and then use it to slap a passing stranger. As you turn to me hoping for an explanation I instead blame the whole incident on you, shaking my head in disgust and remarking on what an awful thing you just did.

Video games do this kind of thing to us all the time. Rather than patting us on the back as we save the day, numerous games force us into playing the bad guy or doing the wrong thing. This doesn’t put gamers off however; some of the most tremendous games have you playing the anti-hero throughout, or occasionally throwing you into a situation that will ultimately leave you feeling guilty, despite the fact that it wasn’t really your decision.

Continue reading “Press X to feel bad: Do video games make you feel guilty?”

Why doesn’t Link rule the world?

I’m sure that anyone who has played an instalment of the Legend of Zelda series must admire Link, the protagonist of the series. Whilst there are in fact numerous different versions of Link, with slightly altered personalities and art styles, those who have played will understand that every version of the young warrior is brave, noble and prepared to put his life on the line to save the current Kingdom under threat. Those who have followed the franchise will certainly hold the many forms of this hero with high regard. From Koholint Island to Termina to Hyrule, each incarnation of Link is highly respected and often loved…

…but should Link be feared as well? Once the evil is vanquished, the war is won and Link’s job is complete, what would the hero do next? Does he slip quietly back into the simple life he had before his adventure began?

Continue reading “Why doesn’t Link rule the world?”

Gamer Logic: Why walk when I can…

In real life, I am able to walk in straight line, without feeling the need to leap into the air every two seconds. I can park my car between the white lines; I have no impulse to roll out of the car before it has come to a stop. When I catch the train, I make a habit of going as a passenger; I’ve never thought that the journey would be more efficient if I was driving. Furthermore, I have never looked at a parachute and thought “this would make travelling to the shops so much easier”.

Continue reading “Gamer Logic: Why walk when I can…”

The Advantages of being a Gamer-Teacher

Teaching is a profession which can blend into your personal time. In my life, video gaming has become something that is scheduled; pencilled in amongst lesson plans and marking. I’ve not given up on gaming though. Not only because I enjoy it, but because gaming has actually been a benefit to my career. This is why I think being a gamer can have a very positive impact on any teacher:

Continue reading “The Advantages of being a Gamer-Teacher”

A handy use for FIFA

A reference to FIFA is a great way of teaching students about the word ‘morale’. This is a word that especially pops up during History lessons. Ask students to describe what makes morale increase or decrease. The answers are all helpful. What ‘morale’ is: what types of things affect morale; how important morale is to a person or an event.

fut-14-01

If nothing else, it’s further proof that young people are smarter than they realise.

For more ideas and thoughts on Gaming and Teaching, look here!

Please support this blog, if you can x

What Disney Animated Classic would make the best game?

I had two options today: I could write something thoughtful, profound and provocative, or I could write about Disney movies. It wasn’t a difficult decision.

As I’ve mentioned in the past, I’m a gamer who’s happy to wait for new games and consoles; very rarely will I pick up a game the moment it is released into the world. The last game that I felt compelled to grab early was GTA V. The next game will most likely be Kingdom Hearts 3. This is due in part to my love for the Classic Disney movies and characters that I grew up watching. I take great delight in fighting alongside the characters I’ve known since childhood. My only concern is that those characters never really get the chance to lead their own games.

Continue reading “What Disney Animated Classic would make the best game?”

Should more games let you choose your gender? Part Two

Last week, I posted an open question about gender in video games. I then proceeded to hide behind the sofa; I’ve been led to believe that the internet becomes a dark and scary place when it comes to this particular topic. When I finally raised my head above my cushion parapet, I began to realise that things are a little calmer than expected…

Some people agreed with the notion that more games should include gender choice, providing examples of games which do it well. The majority of people disagreed with the notion, but did so in the best possible way. Whilst I am an advocate of gender choice in video games, these comments highlighted the difficulties when trying to implement this feature.

Continue reading “Should more games let you choose your gender? Part Two”

Should more games let you choose your gender? Part One

If you’re the kind of person that thinks, “I don’t want to play as a [Male/Female] character” or “There are too many [Female/Male] characters in gaming” or “[Men/Women] are underrepresented in video games”, then you [Madam/Sir], are in the right place.

The discussion of ‘Gender in Video Games’ is a tricky subject. Perspectives can often be so polar, opinions so aggressive and mindsets so entrenched that even parties that might agree with each other take verbal jabs and casts hurtful comments at random. The point I’m making here is that I approach this subject tentatively. To raise the issue of ‘gender in video games’ on the internet seems akin to walking into the lion enclosure… ringing a dinner bell… dressed as a lamb chop… singing ‘Be Our Guest’ from Beauty and the Beast

Continue reading “Should more games let you choose your gender? Part One”