How Historically Accurate is The Witcher? Part 2

A month has past. I haven’t played a lot of any game lately; we are approaching exam season after all. Yet my designated gaming time has been mostly devoted to The Witcher. I’ve completed Chapter 1 and I’ve made (what I assume is) serious headway into Chapter 2. From a gamer’s perspective, I’m enjoying the quirky, if slightly clunky gameplay and intriguing story-telling. From an Historian’s perspective, I am quite enamoured – despite the fantastical overtones the game is letting its historic side shine.

Part 1 was more of an introduction than anything else. This time around, I’m still far from an overall view of the first Witcher game, but there are a few areas that I feel I know well enough to discuss. As with my ‘analysis’ of Skyrim, I will never assume that I am an absolute authority on The Witcher or History; that’s why I title these blogs with the question, “How historically accurate is…”.

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Objective Survive, Chapter 2: Slightly Videogame Related Fiction

Have you read Chapter 1?

The discarnate voice offers no more explanation. The words it spoke create more questions as they rattle around your mind: Is this really a game? It seems so real. How did you get here? Can you leave? Most games let you choose to play. How many more ‘levels’ are there going to be?

The woman’s accusatory voice jolts you from your confusion, “Hey! I get that you’re new, but it’d be a shame if you got shot again, wouldn’t you say?” She pushes her chin upwards, gesturing to the wall behind you, “Get up there and watch the back door. Think you can manage that, bru?”

She turns away from you, shouldering her shotgun and jogging back to the doorway. She and the skinny guy take up the same spots they defended earlier. The world outside is still unfeasibly quiet. You remind yourself of the fire exit in wall behind you and turn to face it. With your new pistol held gingerly out towards the metal door, you turn your gaze to the place where the woman had gestured.

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Gaming Fantasy Dinner Party – Guest Numbers Three & Four

This week is a twofer. The next two guests I would invite have a lot of similar traits, and it seems sensible to introduce them side by side. Firstly, they are both scientists, though their fields of expertise do differ. Secondly, these men are true intellectuals – men of ideas, creativity and invention. Thirdly, they are very gentlemanly in their own ways. As such, they contrast the rough and ready natures of my first two guests.

So far, Alyx Vance and Jim Raynor have been invited to my make-believe evening of food, drink and entertainment. Whilst these two characters are a little rough around the edges, I believe they would make excellent house guests. Having said that, a little refinement wouldn’t hurt; guests #3 and #4 will add a touch of civility to the evening, without butchering the light-hearted atmosphere I’m aiming for. They’re both odd, awkward fellows in their own ways, but they are sure to make for good company.

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Will Videogames improve when The Machines take over?

I’m looking forward to the time when robots reign supreme. I’m not just saying that so that I will be looked on favourably when the inevitable cybernetic revolt takes place. All I will say is that if our new masters spare my puny, mortal mind from extermination, I will serve them well.

Let’s face it, no self-respecting automaton would choose the ‘complete annihilation of the human race’ approach to world domination. Ultron, the Daleks and Skynet all make for fascinating science fiction, but a truly logical, almighty, mechanical being would never do anything so wasteful. To enter into a war with seven million earthlings that could otherwise perform manual labour would be costly and time consuming. A more superior hive-mind would choose to pacify the human race. At the very least, they should spare those humans who would be most useful and unwavering in their loyalty… such as myself.

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What’s Next on GamerPeak?

Now that I’m into my stride with the four week cycle for my blog, I thought I would share the titles for the next four posts.

I hope you like the sound of what’s to come:

  • Will Videogames improve when the machines take over?
  • Gaming Fantasy Dinner Party: Guest Number 3
  • Objective Survive: Chapter 2 – Hit Points
  • How Historically Accurate is the Witcher? Part 2

It should be a fun four weeks. Thank You Four Reading!

How Historically Accurate is The Witcher?

After five installments discussing historical exactitude of Skyrim, a few recommendations were placed before me. The calls for an investigation of the Witcherseries have me particularly intrigued. I’ve never played The Witcher, or its sequel, and with all the buzz around the third game it seemed like a good time to get involved.

For those finding my How Historical blogs for the first time, a little pretext before we get going. This blog will not set out to prove that The Witcher is actually entirely historically accurate. I’m not so unhinged that I think that a game centred on a monster hunter is grounded in reality. No, the aim here is to highlight the pieces of the game that are inspired by History and Mythology, and observe just how far the game has leant away from those origins.

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Objective Survive, Chapter 1: Slightly Videogame Related Fiction

“Everything you are about to experience is a lie” an old voice whispers to you, “and when you think you have won, they’ll still be lying to you. When the time comes, pick the third door.”

A metallic chattering fills your senses. You feel the edges of your teeth hum and thrum with the sound. You stumble in circles. Reaching out, you realise that you cannot see or feel anything. Your eyes are filled with a cold, milky haze and your heart is striking out in panic. There is no other sensation. Are you even standing on solid ground?

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