School Trips to Game Worlds: A Space Station for All Subjects

Two weeks ago, I argued the case for an educational visit to Rapture. Last week, I set my sites on Neo-Paris. The third video game location I have in mind would probably make for the best school trip ever.

Practically every subject is potentially covered in this game location. Not only that, but this location is absolutely spectacular; if I could choose to visit any game location, for educational reasons or not, this would be my ideal destination. As with the two previous school trip proposals, this discussion implies that any excursion should be organised before the events of the game in question; it’s just safer that way.

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​School Trips to Game Worlds: Who fancies a Sci-Fi Croissant?

After finishing my first playthrough of Assassin’s Creed 2, I was left with a singular thought etched into my mindset. It was not the idea of being an assassin – what it would be like to run across roof troops and leap from inexplicable heights into bails of straw. No, I was left with a strong desire to visit Venice. Whilst playing through the latter stages of the game, I found myself wondering whether the city really is a gorgeous as the game suggests, and just how much Venice has changed since the 16th Century.

Last week, I gave my proposal for a school trip to the fictional city of Rapture. The submerged scenery of the Bioshock games may be aesthetically pleasing, but the true worth of the city is in its educational possibilities. When the city was in its prime, Rapture would have opened the eyes and minds of any student able to visit. I also asked you to consider the following question:

If you could organise/embark on a school trip to a video game location, where would you go?

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School Trips to Game Worlds: Where would you go?

Two weeks ago I was on a school trip in Berlin. Each time I go on this trip (this was the fifth time) a student looks up at the Reichstag building, turns to me and demands to know if that was the building ‘they’ assaulted at the end of Call of Duty: World at War. Every trip, without fail, and it always makes me chuckle.

Returning to my blog after a two week hiatus, I find myself mulling over an odd question (which formed somewhere between leaving the amazing city of Berlin and challenging my students to Mario Kart on the coach ride home) that I wish pose to anyone who has ever been a student or teacher:

If you could organise/embark on a school trip to a video game location, where would you go?

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How do we stop Nathan Drake?

There’s going to be another Uncharted game?! Quick, hide all the precious historic artefacts! Raise airport security! Alert the United Nations to the threat! Make sure… What? No, I don’t think I’m overreacting.

The recent announcement of Uncharted 4: A Thief’s End has by now generated a tonne of excitement. I’m sure that it will make for a fine addition to the franchise. However, our collective excitement for another instalment should be put on hold. We need to talk about Nathan Drake’s bad habits, and whether or not we can afford to let him run around on another adventure.

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The Execution of Yoshi Cromwell

The stage is set. Mario’s desire for a male child is an ever-growing concern. His first wife, Pauline, has failed to produce the heir he craves. Age and stress have taken a toll on her body. Mario wants a new, younger wife that will secure his succession, and the vibrant Princess Peach has presented herself as an appealing alternative. A major barrier stands between Mario and his new wife: Bowser refuses to allow Mario and Peach to marry. How will Mario solve his Great Matter?

Last week I introduced a revision lesson that I use with Sixth Form students studying the reign of Henry VIII. The lesson uses the Mario games as an analogy for Henry VIII and the impact his actions had on the English Church. It’s a great lesson for everyone involved and the students recall a huge amount of information through the activity.

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Returning to Pokémon: Better to Faint With Honour

In my mind, there are few competitions nobler and more respectable than a Pokémon Battle.Pokémon Blue demonstrated to me that even the wildest creature can conduct themselves with fairness and restraint in each encounter. No words are uttered between combatants, yet each knows there place and fights with the upmost honour.

This is the third time I’ve written about my slightly awkward transition from Pokémon Blue toPokémon Y. Last week I grumbled about how in my day we got by with only five Poké Balls and didn’t need all these fancy versions. Since then I have become a little more open minded; after reading your comments and recommendations I went and bought a batch of “Quick Balls” and haven’t looked back. Thanks to your responses I’m slightly less of an old gamer when playing Pokémon.

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Returning to Pokémon: confused by Poké Balls.

Last week, I touched on my reactions to Pokémon after skipping four generations. I’ve enjoyed the game so far but many of the new elements and changes have left me feeling old or confused. Last week I referred to the overwhelming sensation that Pokémon Y seemed to be in much more of a hurry than Pokémon Blue. Whilst I’ve enjoyed my time in Generation VI immensely, there are other aspects that have left me feeling out of touch with the Pokémon series.

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What video game features would improve your everyday life?

I’m at odds with myself. On the one hand, I would really like to own a grappling hook. Video games have shown me the immense enjoyment of this item. Characters like Batman, Link, Scorpio and even Sackboy all look like they are having the best of times bounding across the landscape using their hand-held winch. I can’t be the only gamer to have contemplated our normal lives made better with this contraption. The simple acts of crossing the road or travelling to work would be so much more entertaining.

On the other hand… the grown-up, rational side of my brain is quick to point out that owning a grappling hook in real life would not produce the results I’m expecting. If I wasn’t slamming into the sides of buildings I’d be popping my shoulder out of its socket at a hundred miles an hour. It would only be a matter of time before I accidentally grappling-hooked the side of a speeding car as I tried to crossed the road, or knocked out a passer-by with a poorly judged shot. Sure, that grown-up side isn’t very fun, but it’s keeping me from causing mischief and harm.

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The Advantages of being a Gamer-Teacher

Teaching is a profession which can blend into your personal time. In my life, video gaming has become something that is scheduled; pencilled in amongst lesson plans and marking. I’ve not given up on gaming though. Not only because I enjoy it, but because gaming has actually been a benefit to my career. This is why I think being a gamer can have a very positive impact on any teacher:

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What Disney Animated Classic would make the best game?

I had two options today: I could write something thoughtful, profound and provocative, or I could write about Disney movies. It wasn’t a difficult decision.

As I’ve mentioned in the past, I’m a gamer who’s happy to wait for new games and consoles; very rarely will I pick up a game the moment it is released into the world. The last game that I felt compelled to grab early was GTA V. The next game will most likely be Kingdom Hearts 3. This is due in part to my love for the Classic Disney movies and characters that I grew up watching. I take great delight in fighting alongside the characters I’ve known since childhood. My only concern is that those characters never really get the chance to lead their own games.

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